Table of Contents
Journal Articles #
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Shigeo Yoshida, Yuki Koyama, and Yoshitaka Ushiku. 2024. Toward AI-Mediated Avatar-Based Telecommunication: Investigating Visual Impression of Switching Between User- and AI-Controlled Avatars in Video Chat. IEEE Access, Vol.12 pp.113372-113383. (First two authors contributed equally to this work.) https://doi.org/10.1109/ACCESS.2024.3441233
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(Ja) Masayasu Niwa, Katsutoshi Masai, Shigeo Yoshida, and Maki Sugimoto. 2024. Analyzing the Influence of Varied Levels of Facial Self-Similarity on Impression in Virtual Agents. Transactions of Information Processing Society of Japan, Vol.65 No.1 pp.2-14. https://doi.org/10.20729/00231724
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Kazuhiro Ogata, Reo Gakumi, Atsushi Hashimoto, Yoshitaka Ushiku, and Shigeo Yoshida. 2023. The Influence of Bouba- and Kiki-like Shape on Perceived Taste of Chocolate Pieces. Frontiers in Psychology, Vol.14, May 2023. (First two authors have contributed equally to this work and share first authorship.) https://doi.org/10.3389/fpsyg.2023.1170674
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Toshiro Horigome, Shigeo Yoshida, Tomohiro Tanikawa, Masaru Mimura, and Taishiro Kishimoto. 2023. Modification of the therapist’s facial expressions using virtual reality technology during the treatment of social anxiety disorder: A case series. Frontiers in Psychology, Vol.14, May 2023. https://doi.org/10.3389/fpsyg.2023.1030050
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Yuki Kubota, Shigeo Yoshida, and Masahiko Inami. 2023. Apparent Color Picker: Color Prediction Model to Extract Apparent Color in Photos. Frontiers in Signal Processing, Vol.3, May 2023. https://doi.org/10.3389/frsip.2023.1133210
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Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2022. Presenting Morphing Shape Illusion: Enhanced Sense of Morphing Virtual Object with Weight Shifting VR Controller by Computational Perception Model. In IEEE Computer Graphics and Applications, Vol.43(4), pp.81-89, Dec. 2022. https://doi.org/10.1109/MCG.2022.3229018
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(Ja) Yuji Hatada, Shigeo Yoshida, Takuji Narumi, and Hideaki Kuzuoka. 2021. Self-distancing by Operating Self-avatar from Third-person Perspective in Virtual Environment. Transactions of the Virtual Reality Society of Japan, Vol.26 No.3 pp.198-207. https://doi.org/10.18974/tvrsj.26.3_198 Outstanding Paper Award
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(Ja) Hanako Ikeda, Shigeo Yoshida, Tomohiro Arai, and Takuji Narumi. 2021. Experiment of make-up on modified self-face: Improvement of positive feeling about a new make-up. Transactions of the Virtual Reality Society of Japan, Vol.26 No.1 pp.42-51. https://doi.org/10.18974/tvrsj.26.1_42
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Yu Liang, Kazuma Shimokawa, Shigeo Yoshida, and Eriko Sugimori. 2020. What “Tears” Remind Us of: An Investigation of Embodied Cognition and Schizotypal Personality Trait Using Pencil and Teardrop Glasses. Frontiers in Psychology, Vol.10, Jan. 2020. https://doi.org/10.3389/fpsyg.2019.02826
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(Ja) Sachiyo Ueda, Shigeo Yoshida, Junji Watanabe, Masami Ikeda, Takuro Kayahara, and Michiteru Kitazaki. 2019. Face Homunculus Viewer for Understanding Body Representation in the Primary Somatosensory Cortex. Transactions of the Virtual Reality Society of Japan, Vol.24 No.1 pp.3-12. https://doi.org/10.18974/tvrsj.24.1_3
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(Ja) Keita Suzuki, Masanori Yokoyama, Shigeo Yoshida, Takayoshi Mochizuki, Tadashi Nunobiki, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Augmentation of Remote Communication Using Congruent Facial Deformation Technique. Transactions of Information Processing Society of Japan, Vol.59 No.1 pp.52-60. http://id.nii.ac.jp/1001/00185265/
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(Ja) Yuji Kawase, Shigeo Yoshida, Takuji Narumi, Sachiyo Ueda, Masami Ikeda, Junji Watanabe, Tomohiro Tanikawa, Testuya Kawamoto, and Michitaka Hriseo. 2016. Mob Scene Filter: Conversion of Facial Appearance by Changing Position and Size of Facial Regions. Transactions of the Virtual Reality Society of Japan、Vol.21 No.3 pp.483-492. https://doi.org/10.18974/tvrsj.21.3_483 Outstanding Paper Award
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(Ja) Sho Sakurai, Naoto Nakazato, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2015. Increasing Creativity During Teleconferences with Facial Appearance Change. Transactions of the Virtual Reality Society of Japan, Vol.20 No.4. https://doi.org/10.18974/tvrsj.20.4_323 Outstanding Paper Award
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(Ja) Shigeo Yoshida, Takuji Narumi, Sho Sakurai, Tomohiro Tanikawa, and Michitaka Hirose. 2015. Manipulation of Emotional Experience by Real-time Deformed Facial Feedback. The Transactions of Human Interface Society, Vol.17 No.1 pp.15-25. https://doi.org/10.11184/his.17.1_15 Outstanding Paper Award
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Shigeo Yoshida, Takumi Shirokura, Yuta Sugiura, Daisuke Sakamoto, Tetsuo Ono, Masahiko Inami, and Takeo Igarashi. RoboJockey: Designing an Entertainment Experience with Robots. In IEEE Computer Graphics and Applications, Vol.36(1), pp.62-69, 9 Jan. 2015 (accepted), 14 Jan. 2016 (published). https://doi.org/10.1109/MCG.2015.1
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Kunihiro Nishimura, Yasuhiro Suzuki, Munehiko Sato, Oribe Hayashi, Yang LiWei, Kentaro Kimura, Shinya Nishizaka, Yusuke Onojima, Yuki Ban, Yuma Muroya, Shigeo Yoshida, and Michitaka Hirose. A Virtual Train with a Container Using Visual and Auditory Representation of Train Movement. International Journal of Creative Interfaces and Computer Graphics (IJCICG), Vol.4, p135-148, 13 Sep. 2013. https://doi.org/10.4018/ijcicg.2013010103
Conference Papers #
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Riku Shinohara, Atsushi Hashimoto, Tadashi Kozuno, Shigeo Yoshida, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama, and Kiyoshi Kiyokawa. 2024. Hand2Any: Hand-to-Any Motion Mapping with Few-Shot User Adaptation for Avatar Manipulation. The First Workshop on Computer Vision For Videogames (CV2). The 18th European Conference on Computer Vision ECCV 2024. https://sites.google.com/nvidia.com/cv2/program
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Michikuni Eguchi, Mai Nishimura, Shigeo Yoshida, and Takefumi Hiraki. 2024. Robot Swarm Control Based on Smoothed Particle Hydrodynamics for Obstacle-Unaware Navigation. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS ‘24). https://arxiv.org/abs/2404.16309 SICE International Young Authors Award (SIYA-IROS2024)
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Sosuke Ichihashi, So Kuroki, Mai Nishimura, Kazumi Kasaura, Takefumi Hiraki, Kazutoshi Tanaka, and Shigeo Yoshida. 2024. Swarm Body: Embodied Swarm Robots. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI ’24), May 11–16, 2024, Honolulu, HI, USA. ACM, New York, NY, USA, 19 pages. https://doi.org/10.1145/3613904.3642870 Popular Choice Honorable Mention (Interactivity demo from accepted paper)
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Chi-Lan Yang, Shigeo Yoshida, Hideaki Kuzuoka, Takuji Narumi, and Naomi Yamashita. 2023. Affective Profile Pictures: Exploring the Effects of Changing Facial Expressions in Profile Pictures on Text-Based Communication. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), April 23–28, 2023, Hamburg, German. ACM, New York, NY, USA, 17 pages. https://doi.org/10.1145/3544548.3581061
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Nahoko Yamamura, Daisuke Uriu, Mitsuru Muramatsu, Yusuke Kamiyama, Zendai Kashino, Shin Sakamoto, Naoki Tanaka, Toma Tanigawa, Akiyoshi Onishi, Shigeo Yoshida, Shunji Yamanaka, and Masahiko Inami. 2023. Social Digital Cyborgs: The Collaborative Design Process of the JIZAI ARMS. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), April 23–28, 2023, Hamburg, Germany. ACM, New York,NY, USA, 20 pages. https://doi.org/10.1145/3544548.3581169
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Kota Arai, Yutaro Hirao, Takuji Narumi, Tomohiko Nakamura, Shinnosuke Takamichi, and Shigeo Yoshida. 2023. TimToShape: Supporting Practice of Musical Instruments by Visualizing Timbre with 2D Shapes based on Crossmodal Correspondences. In 28th International Conference on Intelligent User Interfaces (IUI ’23), March 27–31, 2023, Sydney, NSW, Australia. ACM, New York, NY, USA, 16 pages. https://doi.org/10.1145/3581641.3584053
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Shigeo Yoshida, Tomoya Sasaki, Zendai Kashino, and Masahiko Inami. 2023. TOMURA: A Mountable Hand-shaped Interface for Versatile Interactions. In Augmented Humans Conference (AHs ’23), March 12–14, 2023, Glasgow, United Kingdom. ACM, New York, NY, USA, 12 pages. (The first three authors contributed equally to this work.) https://doi.org/10.1145/3582700.3582719 Best Paper Award
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Masayasu Niwa, Katsutoshi Masai, Shigeo Yoshida, and Maki Sugimoto. 2023. Investigating Effects of Facial Self-Similarity Levels on the Impression of Virtual Agents in Serious/Non-Serious Contexts. In Augmented Humans Conference (AHs ’23), March 12–14, 2023, Glasgow, United Kingdom. ACM, New York, NY, USA, 10 pages. https://doi.org/10.1145/3582700.3582721
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Tomosuke Maeda, Shigeo Yoshida, Takaki Murakami, Kenroh Matsuda, Tomohiro Tanikawa, and Hiroyuki Sakai. 2022. Fingeret: A Wearable Fingerpad-Free Haptic Device for Mixed Reality. In Symposium on Spatial User Interaction (SUI ‘22). Association for Computing Machinery, New York, NY, USA, Article 3, 1–10. https://doi.org/10.1145/3565970.3567703
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Takeru Hashimoto, Shigeo Yoshida, and Takuji Narumi. 2022. MetamorphX: An Ungrounded 3-DoF Moment Display that Changes its Physical Properties through Rotational Impedance Control. In Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology (UIST ‘22). Association for Computing Machinery, New York, NY, USA, Article 72, 1–14. https://doi.org/10.1145/3526113.3545650 Best Demo Honorable Mention (Demo from accepted paper)
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Yuki Kubota, Shigeo Yoshida, and Masahiko Inami. 2022. Apparent Color Dataset: How Apparent Color Differs from the Color Extracted from Photos. IEEE International Conference on Systems, Man, and Cybernetics (SMC), Prague, Czech Republic, 2022, pp.261-267. https://doi.org/10.1109/SMC53654.2022.9945597
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Antonin Cheymol, Yutaro Hirao, Shigeo Yoshida, and Hideaki Kuzuoka. 2022. Increasing the Perceived Speed of Dynamic Handheld Shape Displays through Visuo-Haptic Illusions. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 218–229. https://doi.org/10.1145/3519391.3519410 Best Paper Award
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Masahiko Inami, Daisuke Uriu, Zendai Kashino, Shigeo Yoshida, Hiroto Saito, Azumi Maekawa, and Michiteru Kitazaki. 2022. Cyborgs, Human Augmentation, Cybernetics, and JIZAI Body. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 230–242. https://doi.org/10.1145/3519391.3519401 Honorable Mention
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Zendai Kashino, Daisuke Uriu, Ziyue Zhang, Shigeo Yoshida, and Masahiko Inami. 2022. A New Mask for a New Normal: Investigating an AR Supported Future under COVID-19. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 243–253. https://doi.org/10.1145/3519391.3519409
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Sosuke Ichihashi, Arata Horie, Masaharu Hirose, Zendai Kashino, Shigeo Yoshida, and Masahiko Inami. 2021. High-Speed Non-Contact Thermal Display Using Infrared Rays and Shutter Mechanism. Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers. Association for Computing Machinery, New York, NY, USA, 565–569. https://doi.org/10.1145/3460418.3480160 Best Paper Award
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Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, Hideaki Kuzuoka, and Michitaka Hirose. 2021. Teardrop Glasses: Pseudo Tears Induce Sadness in You and Those Around You. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ‘21). Association for Computing Machinery, New York, NY, USA, Article 508, 1–12. https://doi.org/10.1145/3411764.3445741
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Shuntaro Shimizu, Takeru Hashimoto, Shigeo Yoshida, Reo Matsumura, Takuji Narumi, and Hideaki Kuzuoka. 2021. Unident: Providing Impact Sensations on Handheld Objects via High-Speed Change of the Rotational Inertia. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE. https://doi.org/10.1109/VR50410.2021.00021
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Shigeo Yoshida, Yuqian Sun, and Hideaki Kuzuoka. 2020. PoCoPo: Handheld Pin-based Shape Display for Haptic Rendering in Virtual Reality. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, New York, NY, USA, 1–13. (The first two authors contributed equally to this work.) https://doi.org/10.1145/3313831.3376358
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Isamu Ohashi, Toshiyuki Numata, Hiroaki Yata, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. 2019. Demonstration Experiment of AR Exhibition System Inducing User Behavior with Visual Incompatibility. In: Yamamoto S., Mori H. (eds) Human Interface and the Management of Information. Information in Intelligent Systems. HCII 2019. Lecture Notes in Computer Science, vol 11570. Springer, Cham, 29 June 2019. https://doi.org/10.1007/978-3-030-22649-7_15
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Yuqian Sun, Shigeo Yoshida, Takuji Narumi, and Michitaka Hirose. 2019. PaCaPa: A Handheld VR Device for Rendering Size, Shape, and Stiffness of Virtual Objects in Tool-based Interactions. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ’19). Association for Computing Machinery, New York, NY, USA, Paper 452, 1–12. https://doi.org/10.1145/3290605.3300682
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Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2019. Transcalibur: A Weight Shifting Virtual Reality Controller for 2D Shape Rendering based on Computational Perception Model. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ’19). Association for Computing Machinery, New York, NY, USA, Paper 11, 1–11. (The first two authors contributed equally to this work.) https://doi.org/10.1145/3290605.3300241 Honorable Mention
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Yuji Hatada, Shigeo Yoshida, Takuji Narumi, and Michitaka Hirose. 2019. Double Shellf: What Psychological Effects can be Caused through Interaction with a Doppelganger? In Proceedings of the 10th Augmented Human International Conference 2019 (AH2019). Association for Computing Machinery, New York, NY, USA, Article 34, 1–8. https://doi.org/10.1145/3311823.3311862
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Keisuke Seta, Masanori Yokoyama, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2018. Divided Presence: Improving Group Decision-Making via Pseudo-Population Increase. In Proceedings of the 6th International Conference on Human-Agent Interaction (HAI ’18). Association for Computing Machinery, New York, NY, USA, 260–268. https://doi.org/10.1145/3284432.3284443
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Eisuke Fujinawa, Shigeo Yoshida, Yuki Koyama, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Computational design of hand-held VR controllers using haptic shape illusion. In Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology (VRST ’17). Association for Computing Machinery, New York, NY, USA, Article 28, 1–10. https://doi.org/10.1145/3139131.3139160
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Keita Suzuki, Masanori Yokoyama, Shigeo Yoshida, Takayoshi Mochizuki, Tomohiro Yamada, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. FaceShare: Mirroring with Pseudo-Smile Enriches Video Chat Communications. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI ’17). Association for Computing Machinery, New York, NY, USA, 5313–5317. https://doi.org/10.1145/3025453.3025574
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Yuqian Sun, Takuji Narumi, Shigeo Yoshida, Tomohiro Tanikawa and Michitaka Hirose: Basic Study for Emotion Regulation Based on a Two-Factor Theory of Emotion, ASIAGRAPH2017, May. 2017.
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Shoichi Tagami, Shigeo Yoshida, Nami Ogawa, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Routine++: implementing pre-performance routine in a short time with an artificial success simulator. In Proceedings of the 8th Augmented Human International Conference (AH ’17). Association for Computing Machinery, New York, NY, USA, Article 18, 1–9. https://doi.org/10.1145/3041164.3041187
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Yuki Kinoshita, Masanori Yokoyama, Shigeo Yoshida, Takayoshi Mochizuki, Tomohiro Yamada, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Transgazer: Improving Impression by Switching Direct and Averted Gaze Using Optical Illusion. In Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’17). Association for Computing Machinery, New York, NY, USA, 53–62. https://doi.org/10.1145/2909824.3020235
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Munehiko Sato, Shigeo Yoshida, Alex Olwal, Boxin Shi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose, and Ramesh Raskar. 2015. SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI ’15). Association for Computing Machinery, New York, NY, USA, 2191–2200. (The first two authors contributed equally to this work.) https://doi.org/10.1145/2702123.2702169
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Naoto Nakazato, Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2014. Smart Face: enhancing creativity during video conferences using real-time facial deformation. In Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing (CSCW ’14). Association for Computing Machinery, New York, NY, USA, 75–83. https://doi.org/10.1145/2531602.2531637
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Shigeo Yoshida, Tomohiro Tanikawa, Sho Sakurai, Michitaka Hirose, and Takuji Narumi. 2013. Manipulation of an emotional experience by real-time deformed facial feedback. In Proceedings of the 4th Augmented Human International Conference (AH ’13). Association for Computing Machinery, New York, NY, USA, 35–42. https://doi.org/10.1145/2459236.2459243
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Kunihiro Nishimura, Yasuhiro Suzuki, Munehiko Sato, Oribe Hayashi, Yang LiWei, Kentaro Kimura, Shinya Nishizaka, Yusuke Onojima, Yuki Ban, Yuma Muroya, Shigeo Yoshida and Michitaka Hirose: Train Window of Container: Visual and Auditory Representation of Train Movement, The 9th International Conference on Advances in Computer Entertainment (ACE2012), Nov. 2012. https://doi.org/10.1007/978-3-642-34292-9_22
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Sho Sakurai, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa and Michitaka Hirose: Psynteraction Chair: A proposal of a system for induction of interpersonal behavior by using comic book images as ambient information, The 18th International Conference on Virtual Systems and Multimedia (VSMM2012), Oct. 2012. https://doi.org/10.1109/VSMM.2012.6365974
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Toshiki Takeuchi, Masayuki Ono, Yusuke Onojima, Shigeo Yoshida, Kentaro Kimura, Sho Sakurai, Oribe Hayashi, Takuji Narumi, Kunihiro Nishimura, Tomohiro Tanikawa and Michitaka Hirose: Visualization of Simultaneous Experiences by Multi Sided Recording of an Event, The 16th International Conference on Virtual Systems and Multimedia (VSMM2010), Oct. 2010. https://doi.org/10.1109/VSMM.2010.5665952
Demonstrations and Posters #
- Riku Shinohara, Atsushi Hashimoto, Tadashi Kozuno, Shigeo Yoshida, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama, and Kiyoshi Kiyokawa. 2024. Hand2Any: Real-time Avatar Manipulation through Hand-to-Any Motion Mapping with Few-Shot User Adaptation. 23rd IEEE Interna- tional Symposium on Mixed and Augmented Reality (ISMAR).
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Takeru Hashimoto, Shigeo Yoshida, and Takuji Narumi. 2023. SomatoShift: A Wearable Haptic Display for Somatomotor Reconfiguration via Modifying Acceleration of Body Movement. In ACM SIGGRAPH 2023 Emerging Technologies (SIGGRAPH ‘23). Association for Computing Machinery, New York, NY, USA, Article 17, 1–2. https://doi.org/10.1145/3588037.3595390
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Ayumu Ogura, Kodai Ito, Shigeo Yoshida, Kazutoshi Tanaka, and Yuichi Itoh. 2023. Transtiff: Haptic Interaction with a Stick Interface with Various Stiffness. In ACM SIGGRAPH 2023 Emerging Technologies (SIGGRAPH ‘23). Association for Computing Machinery, New York, NY, USA, Article 19, 1–2. https://doi.org/10.1145/3588037.3595402
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Sosuke Ichihashi, Arata Horie, Masaharu Hirose, Zendai Kashino, Shigeo Yoshida, Sohei Wakisaka, and Masahiko Inami. 2022. ThermoBlinds: Non-Contact, Highly Responsive Thermal Feedback for Thermal Interaction. In ACM SIGGRAPH 2022 Emerging Technologies (SIGGRAPH ‘22). Association for Computing Machinery, New York, NY, USA, Article 10, 1–2. https://doi.org/10.1145/3532721.3535569
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Mone Konno, Shigeo Yoshida, Tomohiro Amemiya, and Takuji Narumi. 2022. Improving Motivation by Increasing Tactile Sensitivity to Skin Conditions during Skin Care using Stochastic Resonance. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 317–319. https://doi.org/10.1145/3519391.3524033
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Kota Arai, Mone Konno, Yutaro Hirao, Shigeo Yoshida, and Takuji Narumi. 2021. Effect of Visual Feedback on Understanding Timbre with Shapes Based on Crossmodal Correspondences. In Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology (VRST ‘21). Association for Computing Machinery, New York, NY, USA, Article 63, 1–3. https://doi.org/10.1145/3489849.3489912
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Sosuke Ichihashi, Arata Horie, Zendai Kashino, Shigeo Yoshida, and Masahiko Inami. 2021. The effect of temperature presentation according to the gaze of others on remote communications. International Symposium on Measurement and Control in Robotics 2021 (ISMCR 2021).
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Yuhu Liu, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2019. ShapeSense: a 2D shape rendering VR device with moving surfaces that controls mass properties and air resistance. In ACM SIGGRAPH 2019 Emerging Technologies (SIGGRAPH ’19). Association for Computing Machinery, New York, NY, USA, Article 23, 1–2. https://doi.org/10.1145/3305367.3327991
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Kana Naruse, Shigeo Yoshida, Shinnosuke Takamichi, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose: Estimating Confidence in Voicesusing Crowdsourcing for AlleviatingTension with Altered AuditoryFeedback. Asian CHI Symposium: Emerging HCI Research Collection in ACM Conference on Human Factors in Computing Systems (CHI) 2019, May 4–9, 2019. https://doi.org/10.1145/3309700.3338418
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Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2019. Demonstration of Transcalibur: A VR Controller that Presents Various Shapes of Handheld Objects. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (CHI EA ’19). Association for Computing Machinery, New York, NY, USA, Paper INT035, 1–4. https://doi.org/10.1145/3290607.3313243
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Yuqian Sun, Shigeo Yoshida, Takuji Narumi, and Michitaka Hirose. 2018. Handheld Haptic Interface for Rendering Size, Shape, and Stiffness of Virtual Objects. In Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces (ISS ’18). Association for Computing Machinery, New York, NY, USA, 411–414. https://doi.org/10.1145/3279778.3281759 Best Demo Award
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Yuji Suzuki, Jotaro Shigeyama, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2018. Food texture manipulation by face deformation. In ACM SIGGRAPH 2018 Posters (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 63, 1–2. https://doi.org/10.1145/3230744.3230814
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Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Taiju Aoki, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2018. Transcalibur: dynamic 2D haptic shape illusion of virtual object by weight moving VR controller. In ACM SIGGRAPH 2018 Posters (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 29, 1–2. https://doi.org/10.1145/3230744.3230804 SIGGRAPH Student Research Competition Semi-Finalist
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Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Taiju Aoki, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2018. Transcalibur: weight moving VR controller for dynamic rendering of 2D shape using haptic shape illusion. In ACM SIGGRAPH 2018 Emerging Technologies (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 19, 1–2. https://doi.org/10.1145/3214907.3214923
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Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2013. Incendiary reflection: evoking emotion through deformed facial feedback. In ACM SIGGRAPH 2013 Talks (SIGGRAPH ’13). Association for Computing Machinery, New York, NY, USA, Article 35, 1. https://doi.org/10.1145/2504459.2504503
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Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2013. Incendiary reflection: evoking emotion through deformed facial feedback. In ACM SIGGRAPH 2013 Emerging Technologies (SIGGRAPH ’13). Association for Computing Machinery, New York, NY, USA, Article 8, 1. https://doi.org/10.1145/2503368.2503376
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Shigeo Yoshida, Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, and Takeo Igarashi. 2012. RoboJockey: robotic dance entertainment for all. In SIGGRAPH Asia 2012 Emerging Technologies (SA ’12). Association for Computing Machinery, New York, NY, USA, 1–2. https://doi.org/10.1145/2407707.2407726
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Sho Sakurai, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa and Michitaka Hirose: Intra-expo: Augmented Emotion By Superimposing Comic Book Images, The 21th International Conference on Artificial Reality and Telexistence (ICAT2011) Posters, Nov. 2011.
Exhibitions and Demos #
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Find Out Your Own Face!, ICC Annual 2022: Life / Likeness, NTT InterCommunication Center [ICC], Tokyo, Japan, 25 Jun. 2022 - 15 Jan. 2023.
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Find Out Your Own Face!, Open Space 2021: New Flatland、NTT InterCommunication Center [ICC], Tokyo, Japan, 30 Oct. 2021 - 27 Feb. 2022.
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Apparatus for Refinding Self, Research Complex NTT R&D @ICC: Communication Revisited, NTT InterCommunication Center [ICC], Tokyo, Japan, 12 Nov. 2019 - 15 Jan. 2019.
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Find Out Your Own Face!, Open Space 2019: Alternative Views、NTT InterCommunication Center [ICC], Tokyo, Japan, 18 May 2019 - 1 Mar. 2020.
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Find Out Your Own Face!, Open Space 2018: in transition, NTT InterCommunication Center [ICC], Tokyo, Japan, 2 Jun. 2018 - 10 Mar. 2019.
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Find Out Your Own Face!, Open Space 2017: Re-envisioning the Future, NTT InterCommunication Center [ICC], Japan, 27 May 2017 - 11 Mar. 2018.
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Incendiary reflection / Teardrop glasses / FaceShare, Cyber Interface Lab Exhibition “Cybernetic Minds”, The University of Tokyo, Tokyo, Japan, 28 Feb. 2017.
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Incendiary reflection, Good Design for Learning, Understanding and Experiencing, Tokyo, 5 Feb. 2016 - 5 Mar. 2016.
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Mob Scene Filter — Privacy Protection in Videos by Changing Facial Appearance, Immersion 2015, Paris, France, 7-10 Sep. 2015.
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Incendiary reflection, Ars Electronica 2015, Linz, Austria, 3-7 Sep. 2015.
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Teardrop glasses, Ars Electronica 2015, Linz, Austria, 3-7 Sep. 2015.
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Incendiary reflection, MOST CONTAGIOUS 2014, London, UK, 10 Dec. 2014.
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RoboJockey, Laboratory for New Media 9th Exhibition “Living with Monmo”, The National Museum of Emerging Science and Innovation, Tokyo, Japan, 11 Jun. 2011 - 27 Dec. 2011.
Talks #
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“Research through Experience: Research Process Bridging HCI, Art, and Entertainment”, NICOGRAPH International 2022, Special Session: HCI x Art and Entertainment. 5 Jun. 2022.
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“Designing Perceptual Experiences using a Data-driven Approach”, 2nd International Symposium on Intelligence Design (ISID), Session 2: HCI & VIS x Design. 14 Mar. 2022.
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“Designing Emotional and Perceptual Experiences”, SIGGRAPH Asia 2018, VR/AR Featured Panel: VR On The Fringes, 5 Dec. 2018.
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“Visual Science and Its Outreach to General Public”, The 13th Asia Pacific Conference on vision, 17 Jul. 2017.
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“RoboJockey: Robotic Dance Entertainment for All” SIGGRAPH ASIA 2012 Emerging Technologies Talks, 30 Nov. 2012.
Fundings #
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JSPS Grant-in-Aid for Challenging Research (Exploratory), 30 Jun. 2023 - 31 Mar. 2025.
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JST PRESTO (The Future of Humans and Interactions), 1 Oct. 2018 - 31 Mar. 2022.
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JSPS Grant-in-Aid for Early-Career Scientists, 1 Apr. 2018 - 31 Mar. 2021.
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JSPS Grand-in-Aid for JSPS Fellows, Apr. 2014 - Mar. 2017.