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Publications

Table of Contents

Journal Articles #

  1. (Ja) Ryoya Komatsu, Mai Kamihori, Kouyou Otsu, Shigeo Yoshida, Kazutoshi Tanaka, and Yuichi Itoh. 2027. TouchMorph: Reproducing the Shape and Stiffness of Virtual Objects using a Stiffness Change Interface and Real-World Props. Transactions of Information Processing Society of Japan, Vol.68 No.2. (to appear)
  2. Michikuni Eguchi, Shigeo Yoshida, Mai Nishimura, and Takefumi Hiraki. 2026. Fluidic Body: Swarm Robots as a Fluid Extension of the Hand. Proc. ACM Hum.-Comput. Interact. (ISS 2026). (to appear) https://arxiv.org/abs/2611.06068
  3. So Kuroki, Manami Nakagawa, Shigeo Yoshida, Yuki Koyama, and Tadashi Kozuno. 2026. LAPPI: Interactive Optimization With LLM-Assisted Preference-Based Problem Instantiation. IEEE Access, Vol.14, pp.49207-49224. https://doi.org/10.1109/ACCESS.2026.3679052
  4. Hiroyuki Sakai, Shigeo Yoshida, Tomosuke Maeda, and Tomohiro Tanikawa. 2025. Uncovering interactive effects of affective voice tone and personality diversity on dyadic creativity. Frontiers in Psychology, Vol.16, 2025. https://doi.org/10.3389/fpsyg.2025.1668759
  5. Seraphina Yong, Chi-Lan Yang, Atsushi Hashimoto, Hideaki Kuzuoka, and Shigeo Yoshida. 2025. Poet-Weaver: Reflecting on Communication Failure in Personal Relationships With Stylized AI-Generated Conversation Digests. Proc. ACM Hum.-Comput. Interact. 9, 7, Article CSCW465 (November 2025), 39 pages. https://doi.org/10.1145/3757646 Project: Poet-Weaver
  6. Michikuni Eguchi, Mai Nishimura, Shigeo Yoshida, and Takefumi Hiraki. 2025. Fluidic robot swarm control for obstacle-unaware navigation. Advanced Robotics. https://doi.org/10.1080/01691864.2025.2517214
  7. (Ja) Ryoya Komatsu, Ayumu Ogura, Kodai Ito, Shigeo Yoshida, Kazutoshi Tanaka, and Yuichi Itoh. 2025. Stiffness Perceptual Changes of an Object Touched Through a Grasped Object by Manipulation of Haptic and Visual Stimuli of the Grasped Object. Transactions of the Virtual Reality Society of Japan. https://doi.org/10.18974/tvrsj.30.2_127
  8. Takeru Hashimoto, Shigeo Yoshida, and Takuji Narumi. 2025. Effects of Impedance Control on Haptic Perception of Object Properties: A qualitative and quantitative approach. IEEE Access, Vol.13, pp.52432-52445. https://doi.org/10.1109/ACCESS.2025.3553042
  9. (Ja) Takeru Hashimoto, Shigeo Yoshida, and Takuji Narumi. 2024. Haptic Rendering System of Various Physical Properties of Grasped Objects Using Ungrounded Torque Feedback Linked to Human Motion. Transactions of the Virtual Reality Society of Japan, Vol.29 No.4 pp.323-334. https://doi.org/10.18974/tvrsj.29.4_323
  10. Shigeo Yoshida, Yuki Koyama, and Yoshitaka Ushiku. 2024. Toward AI-Mediated Avatar-Based Telecommunication: Investigating Visual Impression of Switching Between User- and AI-Controlled Avatars in Video Chat. IEEE Access, Vol.12 pp.113372-113383. (First two authors contributed equally to this work.) https://doi.org/10.1109/ACCESS.2024.3441233 Project: Experience Design for Auto-Switching of Avatar Control
  11. (Ja) Masayasu Niwa, Katsutoshi Masai, Shigeo Yoshida, and Maki Sugimoto. 2024. Analyzing the Influence of Varied Levels of Facial Self-Similarity on Impression in Virtual Agents. Transactions of Information Processing Society of Japan, Vol.65 No.1 pp.2-14. https://doi.org/10.20729/00231724
  12. Kazuhiro Ogata, Reo Gakumi, Atsushi Hashimoto, Yoshitaka Ushiku, and Shigeo Yoshida. 2023. The Influence of Bouba- and Kiki-like Shape on Perceived Taste of Chocolate Pieces. Frontiers in Psychology, Vol.14, May 2023. (First two authors have contributed equally to this work and share first authorship.) https://doi.org/10.3389/fpsyg.2023.1170674 Project: Bouba-/Kiki-shaped Chocolate Pieces
  13. Toshiro Horigome, Shigeo Yoshida, Tomohiro Tanikawa, Masaru Mimura, and Taishiro Kishimoto. 2023. Modification of the therapist’s facial expressions using virtual reality technology during the treatment of social anxiety disorder: A case series. Frontiers in Psychology, Vol.14, May 2023. https://doi.org/10.3389/fpsyg.2023.1030050
  14. Yuki Kubota, Shigeo Yoshida, and Masahiko Inami. 2023. Apparent Color Picker: Color Prediction Model to Extract Apparent Color in Photos. Frontiers in Signal Processing, Vol.3, May 2023. https://doi.org/10.3389/frsip.2023.1133210
  15. Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2022. Presenting Morphing Shape Illusion: Enhanced Sense of Morphing Virtual Object with Weight Shifting VR Controller by Computational Perception Model. In IEEE Computer Graphics and Applications, Vol.43(4), pp.81-89, Dec. 2022. https://doi.org/10.1109/MCG.2022.3229018 Project: Transcalibur
  16. (Ja) Yuji Hatada, Shigeo Yoshida, Takuji Narumi, and Hideaki Kuzuoka. 2021. Self-distancing by Operating Self-avatar from Third-person Perspective in Virtual Environment. Transactions of the Virtual Reality Society of Japan, Vol.26 No.3 pp.198-207. https://doi.org/10.18974/tvrsj.26.3_198 Outstanding Paper Award
  17. (Ja) Hanako Ikeda, Shigeo Yoshida, Tomohiro Arai, and Takuji Narumi. 2021. Experiment of make-up on modified self-face: Improvement of positive feeling about a new make-up. Transactions of the Virtual Reality Society of Japan, Vol.26 No.1 pp.42-51. https://doi.org/10.18974/tvrsj.26.1_42
  18. Yu Liang, Kazuma Shimokawa, Shigeo Yoshida, and Eriko Sugimori. 2020. What “Tears” Remind Us of: An Investigation of Embodied Cognition and Schizotypal Personality Trait Using Pencil and Teardrop Glasses. Frontiers in Psychology, Vol.10, Jan. 2020. https://doi.org/10.3389/fpsyg.2019.02826 Project: Teardrop Glasses
  19. (Ja) Sachiyo Ueda, Shigeo Yoshida, Junji Watanabe, Masami Ikeda, Takuro Kayahara, and Michiteru Kitazaki. 2019. Face Homunculus Viewer for Understanding Body Representation in the Primary Somatosensory Cortex. Transactions of the Virtual Reality Society of Japan, Vol.24 No.1 pp.3-12. https://doi.org/10.18974/tvrsj.24.1_3 Project: Let's Measure Tactile Acuity
  20. (Ja) Keita Suzuki, Masanori Yokoyama, Shigeo Yoshida, Takayoshi Mochizuki, Tadashi Nunobiki, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Augmentation of Remote Communication Using Congruent Facial Deformation Technique. Transactions of Information Processing Society of Japan, Vol.59 No.1 pp.52-60. http://id.nii.ac.jp/1001/00185265/ Project: FaceShare
  21. (Ja) Yuji Kawase, Shigeo Yoshida, Takuji Narumi, Sachiyo Ueda, Masami Ikeda, Junji Watanabe, Tomohiro Tanikawa, Testuya Kawamoto, and Michitaka Hriseo. 2016. Mob Scene Filter: Conversion of Facial Appearance by Changing Position and Size of Facial Regions. Transactions of the Virtual Reality Society of Japan、Vol.21 No.3 pp.483-492. https://doi.org/10.18974/tvrsj.21.3_483 Project: Find Out Your Own Face! Outstanding Paper Award
  22. (Ja) Sho Sakurai, Naoto Nakazato, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2015. Increasing Creativity During Teleconferences with Facial Appearance Change. Transactions of the Virtual Reality Society of Japan, Vol.20 No.4. https://doi.org/10.18974/tvrsj.20.4_323 Project: Smart Face Outstanding Paper Award
  23. (Ja) Shigeo Yoshida, Takuji Narumi, Sho Sakurai, Tomohiro Tanikawa, and Michitaka Hirose. 2015. Manipulation of Emotional Experience by Real-time Deformed Facial Feedback. The Transactions of Human Interface Society, Vol.17 No.1 pp.15-25. https://doi.org/10.11184/his.17.1_15 Project: Incendiary Reflection Outstanding Paper Award
  24. Shigeo Yoshida, Takumi Shirokura, Yuta Sugiura, Daisuke Sakamoto, Tetsuo Ono, Masahiko Inami, and Takeo Igarashi. 2016. RoboJockey: Designing an Entertainment Experience with Robots. In IEEE Computer Graphics and Applications, Vol.36(1), pp.62-69, 9 Jan. 2015 (accepted), 14 Jan. 2016 (published). https://doi.org/10.1109/MCG.2015.1
  25. Kunihiro Nishimura, Yasuhiro Suzuki, Munehiko Sato, Oribe Hayashi, Yang LiWei, Kentaro Kimura, Shinya Nishizaka, Yusuke Onojima, Yuki Ban, Yuma Muroya, Shigeo Yoshida, and Michitaka Hirose. 2013. A Virtual Train with a Container Using Visual and Auditory Representation of Train Movement. International Journal of Creative Interfaces and Computer Graphics (IJCICG), Vol.4, p135-148, 13 Sep. 2013. https://doi.org/10.4018/ijcicg.2013010103

Conference Papers #

  1. Ryogo Niwa, Shigeo Yoshida, Yuki Koyama, and Yoshitaka Ushiku. 2025. Cooperative Design Optimization through Natural Language Interaction. In Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology (UIST ‘25). Association for Computing Machinery, New York, NY, USA, Article 121, 1–25. https://doi.org/10.1145/3746059.3747789 https://arxiv.org/abs/2508.16077
  2. Ryoya Komatsu, Ayumu Ogura, Shigeo Yoshida, Kazutoshi Tanaka, and Yuichi Itoh. 2025. Transtiff: A Stylus-shaped Interface for Rendering Perceived Stiffness of Virtual Objects via Stylus Stiffness Control. IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp.645-655. https://doi.org/10.1109/VR59515.2025.00087 https://arxiv.org/abs/2502.09899 Project: Transtiff
  3. Riku Shinohara, Atsushi Hashimoto, Tadashi Kozuno, Shigeo Yoshida, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama, and Kiyoshi Kiyokawa. 2024. Hand2Any: Hand-to-Any Motion Mapping with Few-Shot User Adaptation for Avatar Manipulation. The First Workshop on Computer Vision For Videogames (CV2). The 18th European Conference on Computer Vision ECCV 2024. https://doi.org/10.1007/978-3-031-92387-6_28
  4. Michikuni Eguchi, Mai Nishimura, Shigeo Yoshida, and Takefumi Hiraki. 2024. Robot Swarm Control Based on Smoothed Particle Hydrodynamics for Obstacle-Unaware Navigation. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS ‘24), pp.9006-9013. https://doi.org/10.1109/IROS58592.2024.10801800 https://arxiv.org/abs/2404.16309 SICE International Young Authors Award (SIYA-IROS2024)
  5. Sosuke Ichihashi, So Kuroki, Mai Nishimura, Kazumi Kasaura, Takefumi Hiraki, Kazutoshi Tanaka, and Shigeo Yoshida. 2024. Swarm Body: Embodied Swarm Robots. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI ’24), May 11–16, 2024, Honolulu, HI, USA. ACM, New York, NY, USA, 19 pages. https://doi.org/10.1145/3613904.3642870 Project: Swarm Body Popular Choice Honorable Mention (Interactivity demo from accepted paper)
  6. Chi-Lan Yang, Shigeo Yoshida, Hideaki Kuzuoka, Takuji Narumi, and Naomi Yamashita. 2023. Affective Profile Pictures: Exploring the Effects of Changing Facial Expressions in Profile Pictures on Text-Based Communication. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), April 23–28, 2023, Hamburg, German. ACM, New York, NY, USA, 17 pages. https://doi.org/10.1145/3544548.3581061 Project: Affective Profile Pictures
  7. Nahoko Yamamura, Daisuke Uriu, Mitsuru Muramatsu, Yusuke Kamiyama, Zendai Kashino, Shin Sakamoto, Naoki Tanaka, Toma Tanigawa, Akiyoshi Onishi, Shigeo Yoshida, Shunji Yamanaka, and Masahiko Inami. 2023. Social Digital Cyborgs: The Collaborative Design Process of the JIZAI ARMS. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), April 23–28, 2023, Hamburg, Germany. ACM, New York,NY, USA, 20 pages. https://doi.org/10.1145/3544548.3581169
  8. Kota Arai, Yutaro Hirao, Takuji Narumi, Tomohiko Nakamura, Shinnosuke Takamichi, and Shigeo Yoshida. 2023. TimToShape: Supporting Practice of Musical Instruments by Visualizing Timbre with 2D Shapes based on Crossmodal Correspondences. In 28th International Conference on Intelligent User Interfaces (IUI ’23), March 27–31, 2023, Sydney, NSW, Australia. ACM, New York, NY, USA, 16 pages. https://doi.org/10.1145/3581641.3584053 Project: TimToShape
  9. Shigeo Yoshida, Tomoya Sasaki, Zendai Kashino, and Masahiko Inami. 2023. TOMURA: A Mountable Hand-shaped Interface for Versatile Interactions. In Augmented Humans Conference (AHs ’23), March 12–14, 2023, Glasgow, United Kingdom. ACM, New York, NY, USA, 12 pages. (The first three authors contributed equally to this work.) https://doi.org/10.1145/3582700.3582719 Project: TOMURA Best Paper Award
  10. Masayasu Niwa, Katsutoshi Masai, Shigeo Yoshida, and Maki Sugimoto. 2023. Investigating Effects of Facial Self-Similarity Levels on the Impression of Virtual Agents in Serious/Non-Serious Contexts. In Augmented Humans Conference (AHs ’23), March 12–14, 2023, Glasgow, United Kingdom. ACM, New York, NY, USA, 10 pages. https://doi.org/10.1145/3582700.3582721
  11. Tomosuke Maeda, Shigeo Yoshida, Takaki Murakami, Kenroh Matsuda, Tomohiro Tanikawa, and Hiroyuki Sakai. 2022. Fingeret: A Wearable Fingerpad-Free Haptic Device for Mixed Reality. In Symposium on Spatial User Interaction (SUI ‘22). Association for Computing Machinery, New York, NY, USA, Article 3, 1–10. https://doi.org/10.1145/3565970.3567703 Project: Fingeret
  12. Takeru Hashimoto, Shigeo Yoshida, and Takuji Narumi. 2022. MetamorphX: An Ungrounded 3-DoF Moment Display that Changes its Physical Properties through Rotational Impedance Control. In Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology (UIST ‘22). Association for Computing Machinery, New York, NY, USA, Article 72, 1–14. https://doi.org/10.1145/3526113.3545650 Project: MetamorphX Best Demo Honorable Mention (Demo from accepted paper)
  13. Yuki Kubota, Shigeo Yoshida, and Masahiko Inami. 2022. Apparent Color Dataset: How Apparent Color Differs from the Color Extracted from Photos. IEEE International Conference on Systems, Man, and Cybernetics (SMC), Prague, Czech Republic, 2022, pp.261-267. https://doi.org/10.1109/SMC53654.2022.9945597
  14. Antonin Cheymol, Yutaro Hirao, Shigeo Yoshida, and Hideaki Kuzuoka. 2022. Increasing the Perceived Speed of Dynamic Handheld Shape Displays through Visuo-Haptic Illusions. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 218–229. https://doi.org/10.1145/3519391.3519410 Project: PoCoPo Best Paper Award
  15. Masahiko Inami, Daisuke Uriu, Zendai Kashino, Shigeo Yoshida, Hiroto Saito, Azumi Maekawa, and Michiteru Kitazaki. 2022. Cyborgs, Human Augmentation, Cybernetics, and JIZAI Body. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 230–242. https://doi.org/10.1145/3519391.3519401 Honorable Mention
  16. Zendai Kashino, Daisuke Uriu, Ziyue Zhang, Shigeo Yoshida, and Masahiko Inami. 2022. A New Mask for a New Normal: Investigating an AR Supported Future under COVID-19. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 243–253. https://doi.org/10.1145/3519391.3519409
  17. Sosuke Ichihashi, Arata Horie, Masaharu Hirose, Zendai Kashino, Shigeo Yoshida, and Masahiko Inami. 2021. High-Speed Non-Contact Thermal Display Using Infrared Rays and Shutter Mechanism. Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers. Association for Computing Machinery, New York, NY, USA, 565–569. https://doi.org/10.1145/3460418.3480160 Best Paper Award
  18. Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, Hideaki Kuzuoka, and Michitaka Hirose. 2021. Teardrop Glasses: Pseudo Tears Induce Sadness in You and Those Around You. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ‘21). Association for Computing Machinery, New York, NY, USA, Article 508, 1–12. https://doi.org/10.1145/3411764.3445741 Project: Teardrop Glasses
  19. Shuntaro Shimizu, Takeru Hashimoto, Shigeo Yoshida, Reo Matsumura, Takuji Narumi, and Hideaki Kuzuoka. 2021. Unident: Providing Impact Sensations on Handheld Objects via High-Speed Change of the Rotational Inertia. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE. https://doi.org/10.1109/VR50410.2021.00021 Project: Unident
  20. Shigeo Yoshida, Yuqian Sun, and Hideaki Kuzuoka. 2020. PoCoPo: Handheld Pin-based Shape Display for Haptic Rendering in Virtual Reality. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, New York, NY, USA, 1–13. (The first two authors contributed equally to this work.) https://doi.org/10.1145/3313831.3376358 Project: PoCoPo
  21. Isamu Ohashi, Toshiyuki Numata, Hiroaki Yata, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2019. Demonstration Experiment of AR Exhibition System Inducing User Behavior with Visual Incompatibility. In: Yamamoto S., Mori H. (eds) Human Interface and the Management of Information. Information in Intelligent Systems. HCII 2019. Lecture Notes in Computer Science, vol 11570. Springer, Cham, 29 June 2019. https://doi.org/10.1007/978-3-030-22649-7_15
  22. Yuqian Sun, Shigeo Yoshida, Takuji Narumi, and Michitaka Hirose. 2019. PaCaPa: A Handheld VR Device for Rendering Size, Shape, and Stiffness of Virtual Objects in Tool-based Interactions. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ’19). Association for Computing Machinery, New York, NY, USA, Paper 452, 1–12. https://doi.org/10.1145/3290605.3300682 Project: PaCaPa
  23. Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2019. Transcalibur: A Weight Shifting Virtual Reality Controller for 2D Shape Rendering based on Computational Perception Model. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI ’19). Association for Computing Machinery, New York, NY, USA, Paper 11, 1–11. (The first two authors contributed equally to this work.) https://doi.org/10.1145/3290605.3300241 Project: Transcalibur Honorable Mention
  24. Yuji Hatada, Shigeo Yoshida, Takuji Narumi, and Michitaka Hirose. 2019. Double Shellf: What Psychological Effects can be Caused through Interaction with a Doppelganger? In Proceedings of the 10th Augmented Human International Conference 2019 (AH2019). Association for Computing Machinery, New York, NY, USA, Article 34, 1–8. https://doi.org/10.1145/3311823.3311862 Project: Double Shellf
  25. Keisuke Seta, Masanori Yokoyama, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2018. Divided Presence: Improving Group Decision-Making via Pseudo-Population Increase. In Proceedings of the 6th International Conference on Human-Agent Interaction (HAI ’18). Association for Computing Machinery, New York, NY, USA, 260–268. https://doi.org/10.1145/3284432.3284443 Project: Divided Presence
  26. Eisuke Fujinawa, Shigeo Yoshida, Yuki Koyama, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Computational design of hand-held VR controllers using haptic shape illusion. In Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology (VRST ’17). Association for Computing Machinery, New York, NY, USA, Article 28, 1–10. https://doi.org/10.1145/3139131.3139160 Project: Haptic Shape Illusion
  27. Keita Suzuki, Masanori Yokoyama, Shigeo Yoshida, Takayoshi Mochizuki, Tomohiro Yamada, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. FaceShare: Mirroring with Pseudo-Smile Enriches Video Chat Communications. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI ’17). Association for Computing Machinery, New York, NY, USA, 5313–5317. https://doi.org/10.1145/3025453.3025574 Project: FaceShare
  28. Yuqian Sun, Takuji Narumi, Shigeo Yoshida, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Basic Study for Emotion Regulation Based on a Two-Factor Theory of Emotion. ASIAGRAPH2017, May. 2017.
  29. Shoichi Tagami, Shigeo Yoshida, Nami Ogawa, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Routine++: implementing pre-performance routine in a short time with an artificial success simulator. In Proceedings of the 8th Augmented Human International Conference (AH ’17). Association for Computing Machinery, New York, NY, USA, Article 18, 1–9. https://doi.org/10.1145/3041164.3041187 Project: Routine++
  30. Yuki Kinoshita, Masanori Yokoyama, Shigeo Yoshida, Takayoshi Mochizuki, Tomohiro Yamada, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2017. Transgazer: Improving Impression by Switching Direct and Averted Gaze Using Optical Illusion. In Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’17). Association for Computing Machinery, New York, NY, USA, 53–62. https://doi.org/10.1145/2909824.3020235 Project: Transgazer
  31. Munehiko Sato, Shigeo Yoshida, Alex Olwal, Boxin Shi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose, and Ramesh Raskar. 2015. SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI ’15). Association for Computing Machinery, New York, NY, USA, 2191–2200. (The first two authors contributed equally to this work.) https://doi.org/10.1145/2702123.2702169 Project: SpecTrans
  32. Naoto Nakazato, Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2014. Smart Face: enhancing creativity during video conferences using real-time facial deformation. In Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing (CSCW ’14). Association for Computing Machinery, New York, NY, USA, 75–83. https://doi.org/10.1145/2531602.2531637 Project: Smart Face
  33. Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2013. Manipulation of an emotional experience by real-time deformed facial feedback. In Proceedings of the 4th Augmented Human International Conference (AH ’13). Association for Computing Machinery, New York, NY, USA, 35–42. https://doi.org/10.1145/2459236.2459243 Project: Incendiary Reflection
  34. Kunihiro Nishimura, Yasuhiro Suzuki, Munehiko Sato, Oribe Hayashi, Yang LiWei, Kentaro Kimura, Shinya Nishizaka, Yusuke Onojima, Yuki Ban, Yuma Muroya, Shigeo Yoshida, and Michitaka Hirose. 2012. Train Window of Container: Visual and Auditory Representation of Train Movement. The 9th International Conference on Advances in Computer Entertainment (ACE2012), Nov. 2012. https://doi.org/10.1007/978-3-642-34292-9_22
  35. Sho Sakurai, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2012. Psynteraction Chair: A proposal of a system for induction of interpersonal behavior by using comic book images as ambient information. The 18th International Conference on Virtual Systems and Multimedia (VSMM2012), Oct. 2012. https://doi.org/10.1109/VSMM.2012.6365974
  36. Toshiki Takeuchi, Masayuki Ono, Yusuke Onojima, Shigeo Yoshida, Kentaro Kimura, Sho Sakurai, Oribe Hayashi, Takuji Narumi, Kunihiro Nishimura, Tomohiro Tanikawa, and Michitaka Hirose. 2010. Visualization of Simultaneous Experiences by Multi Sided Recording of an Event. The 16th International Conference on Virtual Systems and Multimedia (VSMM2010), Oct. 2010. https://doi.org/10.1109/VSMM.2010.5665952

Demonstrations and Posters #

  1. Michikuni Eguchi, Shigeo Yoshida, Mai Nishimura, and Takefumi Hiraki. 2025. FluidicSwarm: Embodiment of Swarm Robots Using Fluid Behavior Imitation. In ACM SIGGRAPH 2025 Emerging Technologies (SIGGRAPH ‘25). Association for Computing Machinery, New York, NY, USA, Article 5, 1–2. https://doi.org/10.1145/3721257.3734028
  2. Yuzheng Xu, Shigeo Yoshida, Atsushi Hashimoto, and Yoshitaka Ushiku. 2025. VisDev: A Stroke Deviation Visualization System Using Point-Set Registration for Handwriting Training. In Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA ‘25). Association for Computing Machinery, New York, NY, USA, Article 574, 1–7. https://doi.org/10.1145/3706599.3720049
  3. Riku Shinohara, Atsushi Hashimoto, Tadashi Kozuno, Shigeo Yoshida, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama, and Kiyoshi Kiyokawa. 2024. Hand2Any: Real-time Avatar Manipulation through Hand-to-Any Motion Mapping with Few-Shot User Adaptation. 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR). https://doi.org/10.1109/ISMAR-Adjunct64951.2024.00167
  4. Takeru Hashimoto, Shigeo Yoshida, and Takuji Narumi. 2023. SomatoShift: A Wearable Haptic Display for Somatomotor Reconfiguration via Modifying Acceleration of Body Movement. In ACM SIGGRAPH 2023 Emerging Technologies (SIGGRAPH ‘23). Association for Computing Machinery, New York, NY, USA, Article 17, 1–2. https://doi.org/10.1145/3588037.3595390
  5. Ayumu Ogura, Kodai Ito, Shigeo Yoshida, Kazutoshi Tanaka, and Yuichi Itoh. 2023. Transtiff: Haptic Interaction with a Stick Interface with Various Stiffness. In ACM SIGGRAPH 2023 Emerging Technologies (SIGGRAPH ‘23). Association for Computing Machinery, New York, NY, USA, Article 19, 1–2. https://doi.org/10.1145/3588037.3595402 Project: Transtiff
  6. Sosuke Ichihashi, Arata Horie, Masaharu Hirose, Zendai Kashino, Shigeo Yoshida, Sohei Wakisaka, and Masahiko Inami. 2022. ThermoBlinds: Non-Contact, Highly Responsive Thermal Feedback for Thermal Interaction. In ACM SIGGRAPH 2022 Emerging Technologies (SIGGRAPH ‘22). Association for Computing Machinery, New York, NY, USA, Article 10, 1–2. https://doi.org/10.1145/3532721.3535569
  7. Mone Konno, Shigeo Yoshida, Tomohiro Amemiya, and Takuji Narumi. 2022. Improving Motivation by Increasing Tactile Sensitivity to Skin Conditions during Skin Care using Stochastic Resonance. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 317–319. https://doi.org/10.1145/3519391.3524033
  8. Kota Arai, Mone Konno, Yutaro Hirao, Shigeo Yoshida, and Takuji Narumi. 2021. Effect of Visual Feedback on Understanding Timbre with Shapes Based on Crossmodal Correspondences. In Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology (VRST ‘21). Association for Computing Machinery, New York, NY, USA, Article 63, 1–3. https://doi.org/10.1145/3489849.3489912 Project: TimToShape
  9. Sosuke Ichihashi, Arata Horie, Zendai Kashino, Shigeo Yoshida, and Masahiko Inami. 2021. The effect of temperature presentation according to the gaze of others on remote communications. International Symposium on Measurement and Control in Robotics 2021 (ISMCR 2021).
  10. Yuhu Liu, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2019. ShapeSense: a 2D shape rendering VR device with moving surfaces that controls mass properties and air resistance. In ACM SIGGRAPH 2019 Emerging Technologies (SIGGRAPH ’19). Association for Computing Machinery, New York, NY, USA, Article 23, 1–2. https://doi.org/10.1145/3305367.3327991 Project: ShapeSense
  11. Kana Naruse, Shigeo Yoshida, Shinnosuke Takamichi, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2019. Estimating Confidence in Voices using Crowdsourcing for Alleviating Tension with Altered Auditory Feedback. Asian CHI Symposium: Emerging HCI Research Collection in ACM Conference on Human Factors in Computing Systems (CHI) 2019, May 4–9, 2019. https://doi.org/10.1145/3309700.3338418
  12. Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2019. Demonstration of Transcalibur: A VR Controller that Presents Various Shapes of Handheld Objects. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (CHI EA ’19). Association for Computing Machinery, New York, NY, USA, Paper INT035, 1–4. https://doi.org/10.1145/3290607.3313243 Project: Transcalibur
  13. Yuqian Sun, Shigeo Yoshida, Takuji Narumi, and Michitaka Hirose. 2018. Handheld Haptic Interface for Rendering Size, Shape, and Stiffness of Virtual Objects. In Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces (ISS ’18). Association for Computing Machinery, New York, NY, USA, 411–414. https://doi.org/10.1145/3279778.3281759 Project: PaCaPa Best Demo Award
  14. Yuji Suzuki, Jotaro Shigeyama, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2018. Food texture manipulation by face deformation. In ACM SIGGRAPH 2018 Posters (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 63, 1–2. https://doi.org/10.1145/3230744.3230814
  15. Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Taiju Aoki, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2018. Transcalibur: dynamic 2D haptic shape illusion of virtual object by weight moving VR controller. In ACM SIGGRAPH 2018 Posters (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 29, 1–2. https://doi.org/10.1145/3230744.3230804 Project: Transcalibur SIGGRAPH Student Research Competition Semi-Finalist
  16. Jotaro Shigeyama, Takeru Hashimoto, Shigeo Yoshida, Taiju Aoki, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2018. Transcalibur: weight moving VR controller for dynamic rendering of 2D shape using haptic shape illusion. In ACM SIGGRAPH 2018 Emerging Technologies (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 19, 1–2. https://doi.org/10.1145/3214907.3214923 Project: Transcalibur
  17. Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2013. Incendiary reflection: evoking emotion through deformed facial feedback. In ACM SIGGRAPH 2013 Talks (SIGGRAPH ’13). Association for Computing Machinery, New York, NY, USA, Article 35, 1. https://doi.org/10.1145/2504459.2504503 Project: Incendiary Reflection
  18. Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2013. Incendiary reflection: evoking emotion through deformed facial feedback. In ACM SIGGRAPH 2013 Emerging Technologies (SIGGRAPH ’13). Association for Computing Machinery, New York, NY, USA, Article 8, 1. https://doi.org/10.1145/2503368.2503376 Project: Incendiary Reflection
  19. Shigeo Yoshida, Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, and Takeo Igarashi. 2012. RoboJockey: robotic dance entertainment for all. In SIGGRAPH Asia 2012 Emerging Technologies (SA ’12). Association for Computing Machinery, New York, NY, USA, 1–2. https://doi.org/10.1145/2407707.2407726
  20. Sho Sakurai, Shigeo Yoshida, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2011. Intra-expo: Augmented Emotion By Superimposing Comic Book Images. The 21st International Conference on Artificial Reality and Telexistence (ICAT2011) Posters, Nov. 2011.

Preprints #

  1. Amane Yamaguchi, Shohei Kamiguchi, Masashi Hamaya, Shigeo Yoshida, Takuji Narumi, and Mai Nishimura. 2026. What Novice Operators See Changes What the Policy Learns: A User Study of Keypoint Hand Visual Representation for Teleoperated Demonstration. arXiv:2610.27907. https://arxiv.org/abs/2610.27907
  2. Ryo Iijima, Shigeo Yoshida, Atsushi Hashimoto, and Jiaxin Ma. 2025. FairTalk: Facilitating Balanced Participation in Video Conferencing by Implicit Visualization of Predicted Turn-Grabbing Intention. arXiv:2505.20138. https://arxiv.org/abs/2505.20138

Exhibitions and Demos #

  1. Find Out Your Own Face!, Research Complex NTT R&D @ICC ‘Social Wellbeing with Haptics’, NTT InterCommunication Center [ICC], Tokyo, Japan, 22 Jun. 2024 - 30 Mar. 2025.
  2. Find Out Your Own Face!, Research Complex NTT R&D @ICC ‘Social Wellbeing with Haptics’, NTT InterCommunication Center [ICC], Tokyo, Japan, 24 Jun. 2023 -.
  3. Find Out Your Own Face!, ICC Annual 2022: Life / Likeness, NTT InterCommunication Center [ICC], Tokyo, Japan, 25 Jun. 2022 - 15 Jan. 2023.
  4. Find Out Your Own Face!, Open Space 2021: New Flatland、NTT InterCommunication Center [ICC], Tokyo, Japan, 30 Oct. 2021 - 27 Feb. 2022.
  5. Apparatus for Refinding Self, Research Complex NTT R&D @ICC: Communication Revisited, NTT InterCommunication Center [ICC], Tokyo, Japan, 12 Nov. 2019 - 15 Jan. 2019.
  6. Find Out Your Own Face!, Open Space 2019: Alternative Views、NTT InterCommunication Center [ICC], Tokyo, Japan, 18 May 2019 - 1 Mar. 2020.
  7. Find Out Your Own Face!, Open Space 2018: in transition, NTT InterCommunication Center [ICC], Tokyo, Japan, 2 Jun. 2018 - 10 Mar. 2019.
  8. Find Out Your Own Face!, Open Space 2017: Re-envisioning the Future, NTT InterCommunication Center [ICC], Japan, 27 May 2017 - 11 Mar. 2018.
  9. Incendiary reflection / Teardrop glasses / FaceShare, Cyber Interface Lab Exhibition “Cybernetic Minds”, The University of Tokyo, Tokyo, Japan, 28 Feb. 2017.
  10. Incendiary reflection, Good Design for Learning, Understanding and Experiencing, Tokyo, 5 Feb. 2016 - 5 Mar. 2016.
  11. Mob Scene Filter — Privacy Protection in Videos by Changing Facial Appearance, Immersion 2015, Paris, France, 7-10 Sep. 2015.
  12. Incendiary reflection, Ars Electronica 2015, Linz, Austria, 3-7 Sep. 2015.
  13. Teardrop glasses, Ars Electronica 2015, Linz, Austria, 3-7 Sep. 2015.
  14. Incendiary reflection, MOST CONTAGIOUS 2014, London, UK, 10 Dec. 2014.
  15. RoboJockey, Laboratory for New Media 9th Exhibition “Living with Monmo”, The National Museum of Emerging Science and Innovation, Tokyo, Japan, 11 Jun. 2011 - 27 Dec. 2011.

Talks #

  1. “Research through Experience: Research Process Bridging HCI, Art, and Entertainment”, NICOGRAPH International 2022, Special Session: HCI x Art and Entertainment. 5 Jun. 2022.
  2. “Designing Perceptual Experiences using a Data-driven Approach”, 2nd International Symposium on Intelligence Design (ISID), Session 2: HCI & VIS x Design. 14 Mar. 2022.
  3. “Designing Emotional and Perceptual Experiences”, SIGGRAPH Asia 2018, VR/AR Featured Panel: VR On The Fringes, 5 Dec. 2018.
  4. “Visual Science and Its Outreach to General Public”, The 13th Asia Pacific Conference on vision, 17 Jul. 2017.
  5. “RoboJockey: Robotic Dance Entertainment for All” SIGGRAPH ASIA 2012 Emerging Technologies Talks, 30 Nov. 2012.

Fundings #

  1. JSPS Grant-in-Aid for Challenging Research (Exploratory), 27 Jun. 2025 - 31 Mar. 2027.
  2. JSPS Grant-in-Aid for Scientific Research (B), 1 Apr. 2025 - 31 Mar. 2028.
  3. JSPS Grant-in-Aid for Challenging Research (Exploratory), 30 Jun. 2023 - 31 Mar. 2025.
  4. JST PRESTO (The Future of Humans and Interactions), 1 Oct. 2018 - 31 Mar. 2022.
  5. JSPS Grant-in-Aid for Early-Career Scientists, 1 Apr. 2018 - 31 Mar. 2021.
  6. JSPS Grand-in-Aid for JSPS Fellows, Apr. 2014 - Mar. 2017.